🏁 ASG Racing League

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Driver Stats

Points, wins, podiums, average finish and best lap.

Rating

Points, wins, podiums, average finish and best lap.

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Best Laps

Fastest laps recorded during qualifying and race sessions.

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Safety Rating

Driver safety score based on invalid laps and automatic race penalties.

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Clubs & Teams

Club and team standings by points.

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About ASG Racing Server

Assetto Corsa Competizione public racing server

Internal Racing Rules

Internal Rules for Closed ASG Racing Events

Edition: August 2026

  1. The racing surface is the area of the track between the white boundary lines.
  2. Crossing the pit-entry and pit-exit lines is prohibited.
  3. A battle begins if the attacking car gets its front bumper into the opponent's overlap zone before the corner. The overlap zone begins at the rear wheel.
  4. The start of a corner is a sustained steering input toward the corner.
  5. A driver may enter the overlap zone under braking while retaining control and remaining within the track limits.
  6. Once overlap is established, both drivers must leave at least one car width to the white line.
  7. Space must be maintained at corner entry, apex and exit while overlap exists.
  8. Without overlap, the car ahead has priority over the racing line.
  9. Late overlap does not grant the right to space. Uncontrolled attacks are prohibited.
  10. One change of line is permitted while battling.
  11. Weaving, repeated moves, reactive blocking and brake testing are prohibited.
  12. Sudden changes of line under braking and forcing an opponent off track are prohibited.
  13. Drivers must avoid contact. The driver behind is responsible for maintaining a safe distance.
  14. Using an opponent to brake, turn or keep the car under control is prohibited.
  15. An overtake is complete when there is no overlap, the overtaking car is ahead and returning to the line is safe.
  16. A position gained off track must be returned within one lap.
  17. A car is considered to have left the track if none of its wheels are touching the track or its boundary lines.
  18. A car rejoining after leaving the track or spinning must yield to traffic. An unsafe rejoin is prohibited.
  19. Under blue flags, a lapped driver must not defend and must let the faster car through within the current sector. A lapped driver has the right to unlap themselves.
  20. Reports must identify the participants, lap, time and evidence. The administration may impose sanctions or a ban; the decision may be appealed.
  21. Insulting participants, stewards or administrators is prohibited.
  22. The administration reserves the right to ban a participant for dangerous driving or repeated serious violations.

ASG Racing Penalty Schedule

  1. Minor contact without consequences — warning or racing incident.
  2. Contact causing loss of time or position — 15 seconds.
  3. Contact causing a spin or damage — Drive Through.
  4. Contact causing a mass crash — Stop&Go 30 seconds.
  5. Intentional contact, ramming or retaliation — disqualification and ban.
  6. Uncontrolled late attack — 15 seconds or Drive Through.
  7. Failure to leave space when overlap exists — 15 seconds.
  8. Forcing an opponent off track with contact — Drive Through.
  9. Repeated change of line — 15 seconds.
  10. Intentional or reactive blocking — Drive Through.
  11. Brake test — Drive Through or Stop&Go 30 seconds.
  12. Off-track advantage without returning the position — 15 seconds.
  13. Repeated corner cutting or bypassing the track — Drive Through or disqualification.
  14. Unsafe rejoin without contact — 15 seconds.
  15. Unsafe rejoin with contact — Drive Through.
  16. Unsafe rejoin causing a mass crash — disqualification.
  17. First blue-flag violation — 15 seconds.
  18. Repeated blue-flag violation — Drive Through.
  19. Intentional blocking of the leaders — disqualification.
  20. Crossing the pit-entry or pit-exit line — Drive Through.
  21. Unsafe pit exit — 15 seconds or Drive Through.
  22. Impeding a car on a fast lap — warning or grid-position penalty.
  23. Dangerous driving or repeated violations — disqualification or suspension.
  24. Insults, threats and harassment — mute, suspension or ban.
  25. Cheating, driver substitution, sabotage or evading a penalty — disqualification and ban.

A penalty may be adjusted based on the consequences, intent, repeated behavior and voluntary return of the position.

ASG Racing is a public Assetto Corsa Competizione server where drivers compete on popular GT3 tracks, improve their lap times and compare their statistics with other racers.

This page automatically publishes the server leaderboard including:

  • 🏁 number of races
  • 🥇 wins
  • 🏆 podium finishes
  • 📊 average finish position
  • ⚡ best laps

Statistics are generated automatically from ACC Dedicated Server result files. After each race the data is recalculated and published on the website.

How points are calculated

Race points depend on how many drivers are classified in that race:

  • 25+ drivers - base GT scale 25/18/15/12/10/8/6/4/2/1
  • 20-24 / 15-19 / 10-14 drivers - the same scale is reduced so the winner gets 20 / 15 / 10 points
  • 5-9 drivers - the winner gets 5 points, with the rest of the scale reduced proportionally
  • 1-4 drivers - the winner gets points equal to the number of classified drivers

All scaled values are rounded to whole points: 0.1-0.5 rounds down, 0.6-0.9 rounds up. The fastest lap always gives +1 point.

ELO rating

ELO is recalculated after counted races. Finish position is compared with lobby strength, so beating stronger rivals gives more rating and losing to weaker rivals removes more ELO.

Ranks are based on ELO thresholds: C1 1350+, C2 1250+, C3 1150+, C4 1050+, C5 950+, C6 below 950.

C1Category 1 — Champion1350+
C2Category 2 — Platinum1250+
C3Category 3 — Gold1150+
C4Category 4 — Silver1050+
C5Category 5 — Bronze950+
C6Category 6 — Rookie<950

Safety Rating

SR is calculated only from counted main-server race finishes. Clean races increase the rating; invalid laps and automatic race penalties reduce it.

Categories are simple: A is 5.00+, B is 2.50-4.99, C is below 2.50.

AA - clean5.00+
BB - stable2.50-4.99
CC - risky<2.50

Best laps

The Best Laps table contains the fastest lap times recorded both in qualifying and in race sessions. This makes it easy to compare the outright pace of the drivers.

Join the server

To participate in races and appear in the leaderboard, join the server:

Open the ACC server browser and search for these server names:

  • ASG Racing Live Leaderboard
  • ASG Racing Monza - SA Gainer
  • ASG Racing Monza - SA Gainer 2
  • ASG Racing Nordschleife Practice
  • ASG Racing Nurburgring - Live Leaderboard
  • ASG Racing Nordschleife - Live Leaderboard
  • ASG Racing Spa - SA Gainer 3
  • ASG Racing Spa - Live Leaderboard

Community news and communication are available in our channels: